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Tf2 mat phong 2.
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Honestly unless you re playing on an office computer from 2003 it won t make that much of a performance difference.
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By default tf2 will boot on mat phong 1.
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Right click tf2 properties launch options type mat phong 0 in the launch options dammit i put the high nojoy noipx dxlevel 81 in for reduce lag and now i cant put that in cause if i delete it mah potato laptop will lag as heck.
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I was getting tired of how disgusting some props looked with mat phong 0 so i decided to take it into my own hands.
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Previously the phong exponent textures were messed up in games using the orange box engine as they showed glossy white noticable in dod s and in tf2 when using hwm models.
Comparison between settings mat phong 0 and mat phong 1 on each class with a close proximity light source.
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Valve fixed this problem as of may 25 2011.
You can change mat phong on a server or do a mat reloadallmaterials on a single player server only on valve servers and ones without sv pure includes players weapon buildings and halloween chams.
Hand models removed some particles and effects fixed.
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Just put the vpk in custom folder in tf you can change mat phong on a server or do a mat reloadallmaterials on a single player server only on valve skip to content.
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Setting mat phong to 0 will screw up how certain items like australiums and the spycicle look.
I will fix other issues as i find them.
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Just put the vpk in custom folder in tf.